Token: SNT

Ethereum. Anywhere.

ICO dates
Start date: 2017-06-20
End date: 2017-06-20

Registrated in: Switzerland

Platform: Ethereum



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Status categories
Status whitepaper
Status token sale
KYC passing required No | Whitelist No | Restriction for countries No
Acceppting ETH
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Random whitepaper excerpts

Executive Summary
Status is an open source messaging platform and mobile interface to interact with
decentralized applications that run on the Ethereum Network.
This document presents a utility network token for Status, the
irst ever mobile Ethereum
client built entirely on peer-to-peer technologies.
The messenger form-factor is chosen to make Ethereum feel as familiar as possible to the
average smartphone user, while providing a
lexible platform for DApp developers, aimed to
maximise the amount of daily use of Ethereum’s public blockchain.
The Status Network token is a modular utility token that fuels the Status network. This
includes a Decentralized Push Noti
ication Market, Governance of the Status client,
Community Curation of content, along with social communication tools such as Tribute to
Talk. We also propose a
iat-to-crypto 'Teller Network', DApp Directory, Sticker Market, and
demonstrate our research on a User Acquisitio...

Prevalent on the internet today are social bots, a type of automated software that controls a
social media account, designed to advocate certain ideas, support campaigns, and sway
public relations. These bots pollute online discussion by lending false credibility to their
messages and in
luence of real users (Ferrara
et al. 2016a, Aiello et al. 2012).
Recent studies
quantify the extent to which automated systems can dominate discussions on Twitter
about topics ranging from electronic cigarettes (Clark
et al. 2015)
to elections
and Ferrara 2016).
Recent conservative estimates claim 15% of all Twitter users are said
to be bots (Varol
and Ferrara 2017).
Twitter has 319 million monthly active users as of 2016,
suggesting that 47.8 million users are bots. This poses a threat to the legitimacy of the media
we consume.
The problem of social bots and media manipulation serves as a catalyst in re-evaluating how

Legacy Social Networks
Social networks today consist of three parties: the owner, the advertiser, and the user. Each
party serves a role that sustains the growth and development of the platform. Despite each
playing a critical function, these parties operate with vastly di
erent goals in mind and
current models fail to provide a means by which their incentives can coexist and be aligned.
The Owner
The owning entity is typically the creator of the network. Their role is to attract and retain
users to their platform. Their goal has historically been to create a walled garden around a
user base and extract value from it. They rely on algorithms to keep the user engaged with
the platform, but do not necessarily operate with the interest of the user in mind. The
Owner’s priority is value extraction from the user, followed by user retention.
The argument for the aforementioned incentive mechanism, is that by presenti...

The Advertiser
The Advertiser, or Data Broker, enables the Owner to extract value from the network,
ultimately sustaining the platform. This is done by purchasing the user’s data, purchasing
ied leads to their products or services, or by purchasing targeted advertising inventory
based on user pro
iling performed by the Network Owner.
The Users
The user’s perspective in the network is quite di
erent. Often users do not approach these
networks with the explicit intention of buying products, but rather to connect with friends
and loved ones or to reach communities who share their own special interests. Often they are
powerless to control the information they consume, or how the network is developed. They
have no choice but rely on the Owners and Advertisers to behave ethically, or stop using the
network entirely.

Socio-economic Networks
What if we could
latten these roles? What if users of social networks possessed a real stake in
the networks they participate in? What if we could align incentives for all parties and create a
network that naturally promotes behaviours that bene
it all participants?
With the issuance of the the Status Network Token ('SNT'), we create a Users-as-Stakeholders
network, allowing the behaviour of the network and its software, to become aligned with the
interests of its Users.
The Status Network Token is required for certain features of the client. In addition, it enables
users to steer the direction of development and in
luence how the network evolves over time.
A bene
it of this model is the network e
ects it creates. Just as Facebook shifted our social
attention to build network e
ects on its closed platform, the Status Network Token will
leverage our eco...

Why Ethereum?
Before stakeholders can communicate and transact with one another they require a medium
in which to do so. Traditionally this has always been done by a trusted intermediary
(the Owner). With the advent of the Ethereum public blockchain and its related
sub-protocols forming the backbone of Web 3.0 (Swarm; for decentralized
ile storage
Fischer, Nagy, Felföldi 2016],
and Whisper, for peer-to-peer communication
we can now provide users a medium of agreements that is decentralized,
permissionless, trustless, with fair access and is cryptographically veri
iable. A medium that
maintains an ‘immutable’ transaction record as long as the majority of the Ethereum network
collectively agrees.
With Ethereum, the world possesses the technology necessary to build a better model for the
Internet. We believe the Ethereum public blockchain will continue to permeate all

The Status Mobile Ethereum Client
To introduce the next part of the infrastructure we need to work back from people, we need
to understand how they interact with technology and how they live their daily lives.
Smartphones are the new personal computer and are increasingly the access point to the
digital world for citizens of both developing and developed nations alike. As of 2014,
smartphone usage surpassed desktop usage and continues to trend upwards
Amongst the growing populations with access to smartphones and mobile internet,
messengers have become the primary means of digital communication, and are poised to
surface as the new gatekeepers to economic trade.
Messengers as an application category now boast more users than web 2.0 social networks
Intelligence 2015),
the highest retention rates (Flurry
and are where smartphone
users are spending an increasing amount of their time (iResearch
In China, WeChat n...

Status is an open source messaging platform and web 3.0 browser, designed to interact with
decentralized applications that run on the Ethereum Network. Built using decentralized
technologies, Status provides a window into the emerging decentralized web. As an
ecosystem of decentralized applications, Status becomes a gateway to undeniable free trade,
peer-to-peer payments, and encrypted p2p communication for anyone with a smartphone
and internet access.
Status and Ethereum provide the foundation necessary to give all stakeholders in a
socioeconomic network equal footing. The Status application, which is currently in alpha, and
available for Android & iOS, allows users to:
Send and receive encrypted messages, smart contracts, and payments.
Browse, chat, and interact with decentralized applications and decentralized
Store and control crypto-assets with the built-in Status Wallet.
By introducing the Status Network Token, we can not only provide use-cases that were